![]() Ray has a gliding ability that allows him to soar over long stretches of a stage. (Mighty was also in Knuckles’ Chaotix.) Like Sonic, Tails, and Knuckles, the duo comes with unique abilities: Mighty has a ground-pound that can shatter barriers and bypass certain enemy defenses like bumpers, and his shell renders him invulnerable to spikes while attacking, making some prickly levels and bosses a fair bit easier. ![]() The first involves a pair of vaguely familiar faces from an extremely obscure Japanese arcade game called Segasonic the Hedgehog: Mighty the Armadillo and Ray the Flying Squirrel. Sonic Mania Plus/Encore has a couple of major additions. But before you get fanatical over the prospect of more Sonic Mania, temper your expectations: the new content isn’t all up to the same standard. If the timer runs out or if the player falls off the track, the stage will end but can be retried infinitely.Last year’s Sonic Mania was a superb return to form for one of gaming’s most enduring icons, and Sega has now delivered even more Sonic in the form of Sonic Mania Plus, which you can get as either DLC – titled Encore – or a physical bundle that includes the main game, the DLC, and a 32-page art book. The objective is to catch up to the sole UFO in this level, all while avoiding hazards and staying within the course’s borders, and obtain the Chaos Emerald the UFO has within the time limit. In each Special Stage, the playable character enters a three-dimensional open course akin to the Special Stages in Sonic the Hedgehog CD. These Stages can be accessed through hidden Giant Rings in the Acts. Special Stages are seven extra levels where the players can collect the Chaos Emeralds. Certain characters may also have certain unique aspects about their stories, such as Mirage Saloon Zone Act 1 and Lava Reef Act 2’s boss Special Stages There are also alternate routes that only certain playable characters can reach. The Zones have multiple routes to the goal and secret locations to be discovered by the player. The game’s levels consist of remixed Zones from past games, such as Green Hill Zone from the original Sonic the Hedgehog, and new Zones as well. The goal is to race to the end of each Act of in a series of Zones (a level in the game) within ten minutes take too long, and the player will receive a Time Over. The main playthrough of the game takes place in “Mania Mode”, upon which a playable character is selected. ![]() The game uses an autosave feature that saves the player’s progress at certain points. GameplayĮmulating the style of the original Sonic Sega Mega Drive games, Sonic Mania is a 2D sprite-based side-scrolling platform game with Sonic the Hedgehog, Miles “Tails” Prower and Knuckles the Echidna as playable characters. with Sonic, Tails, the Hard Boiled Heavies, and Knuckles the Echidna, who was relaxing nearby, getting caught in the warp. As they did so, space-time suddenly warped around them. Sonic and Tails arrive on Angel Island just as the Hard Boiled Heavies excavate the source of the signal, a mysterious gemstone known as the “Phantom Ruby”, from the ground. Realizing it could be a source of unspeakable power, Eggman immediately dispatches his elite robot minions―a group of five elite Egg-Robos known as the Hard Boiled Heavies―to retrieve it. Eggman, having discovered the dimensional breach, has detected this energy signature too. Sonic and Tails thus head to Angel Island in the Tornado. Despite not being the Chaos Emeralds, this reading is remarkably powerful, and Tails convinces Sonic to investigate it with him. While he and Sonic are relaxing, Tails picks up this odd energy reading. PlotĪfter Sonic the Hedgehog and Miles “Tails” Prower saved Angel Island, a sudden dimensional breach occurs in the atmosphere, causing a unique energy wave signature to appear on Angel Island. Additionally, an update released alongside Sonic Mania Plus adds more cutscenes and a reworked Metal Sonic battle based on his appearance in Knuckles’ Chaotix. ![]() a pinball bonus stage, and a four-player competition mode. It adds playable characters Mighty the Armadillo and Ray the Flying Squirrel from the 1993 arcade game SegaSonic the Hedgehog, each with unique abilities: Mighty can slam the ground and is immune to spikes when in ball form, while Ray can glide without losing altitude.
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